Continuing with my project to create a list of great games you can play for free, this post features a nice alternative to more traditional quiz based games. In this game, it is the players themselves that decide the questions that are asked. The clever thing about Poorman’s Trivia is that whilst you score more points when fewer people can answer your question, you score negative points when no one can answer your question. Therefore, there is a fine balance between making the question hard enough that not everyone knows the answer and not making it so hard that no one knows the answer.
Number of players: 4 – 20
Playing time: 30 minutes
You will need:
- A pencil and paper for each player; or alternatively, this printable score sheet.
At the start of the game, all players think of three general knowledge questions. Players write down their questions at the top of their sheet of paper.
Players then take in turns to ask one of their questions. All players should write down what they think the answer is next to the number of the question on their sheet of paper. The person who asked the question should also write down the correct answer. Once each player has asked each of their three questions and everyone is happy with their answers, the scoring phase of the game can begin.
Each player takes in turns to read out the answer to their questions. The score that each player then receives is then calculated based upon the number of players who got the correct answer. Since it is quite complicated to work this out, it is a good idea to refer to the printable score sheet. For example, in a four player game, if all three of the players answering the question get it correct, all players (including the person who asked the question) receive 1 point. If two of the players answering the question get it correct, they (and the person who asked the question) receive 2 points. If no one gets the correct answer, the person who asked the question receives -8 points.
The winner of the game is the person who has the highest combined score for all questions.
– The game can be made shorter or longer by decreasing or increasing the number of questions each player asks respectively.
– To help stimulate players to think of good questions, fixed categories can be introduced. For example, each player might have to ask one question about sport, one question about geography and one question about film.
– Questions should remain within the spirit of the game. For example, a question whose answer could only be known by one other person (e.g.”what toothpaste do I use?”) is not allowed.